Whoever follows our Discord has already probably heard the sad news that Rando left our team. He was unfortunately demotivated for a longer period of time and planned his departure for a longer time. However due difference of the opinions, our paths split much sooner than expected. I’m not gonna lie, it hasn’t been easy time for anyone for us from the team and no matter how our ways did split, we will still miss him and his creations around. We’re incredibly thankful for his hard work and appreciate his attempt to move Wasteland to another level with a good quality maps and last but not least really interesting places to explore.
I have decided to take the map making on my shoulders. It was really stressful time since I had to manage to learn everything important within the past two weeks to be able to bring the map on a decent level. I must say, the border line has been set quite high, but not unreachable.
This week you will see the first creation of mine, which will be re-used on the forced wipe as well. Original plan was to re-use the current map, however I’m unable to fix a few important bugs. I’m missing quite big amount of prefabs used in the map.
All important places and islands, are in the map as you always were used to! None of them are missing, however some have small changes so let’s sum them up:
- Town has been dressed up for the Halloween (you will find some spooky mood and decorations around for upcoming three weeks!)
- Brand new Oil Refinery. We are missing the original RW Oil Refinery prefab but found and purchased a similar monument serving the same purpose. It isn’t the final form and more will come in the future! What is new for the refinery besides new layout: 4 angry scientists, Green and Blue puzzle including also Elite crates, Radiation and of course Bradley!
- Facility X code will NOT change during the wipe. The system has been simplified as we noticed, that it gives you hard time finding the codes in general. You will still need to find the pictograms though to enter the final code. Keep your eyes open and look in every possible corner ๐ย
- I’ve managed to build also my first place: Small underground tunnel. I’ll be improving it for the future purposes so that it can be reused in the future. The placement of A51 made me do it as the things wouldn’t make sense otherwise. Be sure to stop by and explore. it is a tiny spot but might hide secrets!
- You will also find plenty of usual building places (ruins, barns, caves, etc.)
- Other tiny bonuses to be found around!
We went through also very first custom maps we used more than 1.5 years ago and found some good inspiration in there as well so I hope that next weeks, I could manage to bring some more new stuff to keep it fresh and more interesting again ๐