• News

    Wipe changelog 06/08/2020

    Good evening Wastelanders! You haven’t heard much from us last few days as we enjoyed a few free days. However since there is the forced wipe on the way, we have returned to the important duties! Due our abscence, we haven’t applied any big changes. There is a few small things worth mentioning though. Car shop fix The car shop has got some important changes. We have noticed an issue with one of particles being removed with every restart, which brought the whole staff team nightmares and sleepless nights. Operator created the shop to be working well together with a building block from the TC, however since the car shop…

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    Wipe changelog 16/07/2020

    Good evening Wastelanders! It’s been really busy week behind the scenes with some good quality changes both for the backstage and also for you. There isn’t many initial changes but we do still bring something really big! 🙂 Map changes Facility X is leaving the server We have made one really tough decision to let the Facility X go. Even though we know that it was a popular spot, the map preparations got really difficult every time and really time consuming. Rando did his very best to protect you from the angry scientists shooting through every possible wall, which was successful after all. However, this wasn’t the only issue we…

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    Wipe changelog 02/07/2020

    Good evening Wastelanders! It is the time of the month again where we get a new patch including a forced wipe. However, this one is super exciting one! The long awaited modular cars are in! There is a few information you should know about them though. The cars will be spawning along the road the same as the gyrocopters did until now with three different types of chassis and can be modified with 12 different modules. The default spawn is 60 vehicles in whole map, so this way we would like to warn you, that there is no need to hoard them. Be fair and do NOT get more than…

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    Wipe changelog 18/06/2020

    Good evening Wastelanders! We are two weeks away from estimated time where the new modular cars should come in the game. Has any of you already joined a staging branch to test them out? Everyone is for sure really excited for them! But we still have to wait some more. It slowly starts to become a tradition that we don’t change too much before the forced wipe knowing that a lot of things can potentially fail. However tonight is the map wipe and we have prepared a few great things and updates for you! 🙂 Map changes Seems like Rando reads minds of some of you. Recently some of you…

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    Wipe changelog 04/06/2020

    Good evening Wastelanders! We hope you are still doing well and are staying safe! Tonight, we are getting some building additions! It’s time to build real castles with spiral stairs inside the towers or just some fancy bases. We are super excited about this update but also slightly fear it.  Due the new building blocks being added, there is a high chance that a few really important plugins might break down. We would like to ask you for patience, as always we will do our best to fix everything as soon as possible! We just hope that we will be pleasantly surprised though 🙂 Besides this, there is also the…

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    Wipe changelog 21/05/2020

    Good evening Wastelanders! Today is just a really short update from our side as we have a few things planned for testing for upcoming two weeks! What exactly that will be we will still keep as a little surprise but we will do our best to bring it as soon as possible. We have realized that our list of the tasks is becoming longer and longer so it is slowly time to make it slightly shorter again but everything requires a bit of time. 🙂 New map What can’t miss is of course the custom map! We have supported Lone’s amazing job again as we ourselves know how much time and effort…

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    Wipe changelog 07/05/2020

    Good evening Wastelanders! It’s time to release a new changelog over again! Last wipe there were not many changes due only one week wipe, but we have thought of some new ideas for upcoming weeks! Since it is a forced wipe tonight, we don’t bring as many changes since the biggest ones are from the Facepunch. Tonight, we should be getting night vision goggles which will hopefully satisfy people, who don’t like the night and at the same time the Easter event will be officially disabled and red key card will last only TWO swipes!!! Map changes Last wipe we have re-used the last map, since it would be pointless…

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    Wipe changelog 16/04/2020

    Good evening Wastelanders! At first, the Easter event was supposed to be disabled by a forced patch tonight. Seems that Facepunch got a lot of critiques about this event being too short so we can enjoy the egg hunts still some more! The forced wipe has done more damage to our server than we have initially thought so instead of thinking of something new, we focused really hard on getting the stuff under the control. We don’t want to speak too loud but seems we have managed it! So… again just a short update! A little note: This time you can look forward to a new starter kit skin again!…

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    Wipe changelog 02/04/2020

    Good evening Wastelanders! This is gonna be a shortie this time! We are bringing just a few little updates since the major game changing update is coming from the side of Facepunch tonight. Hurray to the new farming system and potatoes! We’re super excited about that once coming in.  Please note that once this update comes, the loot table will get a slight change due the new items. We will be updating and adjusting it as soon as we know what needs some tweaks! Map changes Map was something that the biggest attention this time. Besides some new Easter eggs there were also two minor changes! 🙂 New small monument…

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    Wipe changelog 19/03/2020

    Good evening Wastelanders! Last two weeks, there were some small adjustments on our side but also some postponed projects over again. Operator has put a lot of time into fixing the Heli plugin yet to find out that it still doesn’t want to act the way we wish. I would like to thank really a lot to our testers who help us to try to find the issues this way! It means really a lot to us!  Since the “fix list” was longer than Heli only, we have decided to take a short break from that one and rather look at the stuff that queued in meanwhile. No spoilers but……