• News

    Wipe changelog 07/11/2019

    Good evening Wastelanders! After our sickness we are slowly coming back to the work again and we have started with new stuff again! There has been a lot of testing last few days and we still have a lot to go for new awesome content! We hope to bring it all as soon as possible! Rando spent some good quality time on preparing brand new map. Be sure that you explore the whole world because there is many new hidden places again!  This month is a little bit sad as we decided to say good bye to our Vanilla 10x server. We would like to put much more time into…

  • News

    Wipe changelog 17/10/2019

    Good evening Wastelanders! Even though we have informed you, that the Halloween update has been postponed, it still means that our Main and Vanilla servers are wiping tonight! The Halloween update will be applied to all servers once it’s released but we will let you know on time! 🙂 We are in a really close touch with Operator to bring you some great content in the future. He’s busy with finding a good optimization of some plugins to boost the performance. We are in a stage of lots of testing and you should be able to see some changes really soon! What’s new on Main? We are super happy to…

  • News

    Wipe changelog 03/10/2019

    Good evening Wastelanders! To shorten the waiting time before the forced wipe, we are bringing you our casual Wipe changelog! I’m not going to write any long stories around and jump right to the facts as there is tons of awesome content coming in from our side! What’s new on Main? We are super happy to have Rando back in the team and at the same time he decided to jump into a new function which you might be really excited about – a map creator/prefabber! Yes! You read well, custom maps are back! We have got a lot of questions about custom maps and we are going to give…

  • News

    Wipe changelog 19/09/2019

    Good morning Wastelanders! Today is the day, when both our Main and Building vanilla 10x servers are ready to get wiped! For the request, we have changed Vanilla 2x to monthly schedule so don’t worry! These wipes don’t affect 2x server! We didn’t bring many changes last wipe but also no changelog due really busy time. Many of you know from our Discord, that our wedding crossed our path and forced wipe was just a day after! 😀 Though, after this personal break we are all fresh bringing you super exciting news! New developer We already spoiled this information a while ago, but now we can officially say that Operator…

  • News

    Wipe changelog 29/08/2019

    Good morning Wastelanders! We are about to start a one week short journey before the forced wipe hits again and we bring you some super exciting news! On our Discord, we’ve already mentioned, that we have a new developer. For now, we would love to keep his identity discrete so that he doesn’t get flooded with bug fixes and ideas and can fully focus on the real issues and new exciting content! We are incredibly happy to have him on board! First attention has got a Bradley plugin. Nothing is changing for you as players, but it brings us as staff team some great features. Now we are able to…

  • News

    Wipe changelog 15/08/2019

    Good morning Wastelanders! Rusty Wasteland has celebrated second birthday just yesterday! We’re incredibly happy that we managed to walk so far even though the times were not always the easiest. We would love to thank to all our previous players for putting down the stone to such awesome community, thank you to the current members keeping this community alive and fabulous! Big thank you belongs to our former developers who created our special plugins for us only and helped us in the biggest troubles. Huge thank you goes also to our former staff members for supporting us and helping to all of you and of course to our current staff…

  • News

    Wipe Changelog 01/08/2019

    Good evening Wastelanders! Our personal life became really busy at the moment but we still tried to find a little gap to change some stuff. It is one more month for us before we are fully back to continue in the full strength as before! We just hope that you all are having great vacations and enjoy your free time as well! 🙂 Before the forced wipe hits, we are bringing you latest news on our servers. As you all know, there is no ETA on this wipe, but we hope that it will be an early one so that you all can start farming and learning new blueprints again! …

  • News

    Wipe changelog 18/07/2019

    Scarecrow massacre

    Good morning Wastelanders! This wipe was finally a bit of relax for us again since all the ‘server crash saga’ is finally behind us. It gave us a bit of rest in our minds but also some new ideas which we are bringing in today’s wipe to our Main server. We didn’t put as much attention into changing a lot since everything is stable but rather looking to the future, what we can bring new. One of the biggest tests got the Event manager. We have got a lot of questions if the mini events are coming back, so the Medieval Siege event was the best timing to bring it…

  • News

    Wipe changelog 04/07/2019

    beach

    Good evening Wastelanders! Another forced wipe is upon the horizon and we are all ready to wipe both our servers! Tonight’s patch should bring new horse look with multiple colors and also some tweaks to the minicopters! Due all crashes during the time, we didn’t do many changes but what we for sure did was stabilizing the server! At this point, we can safely say that the server is running stable with no more issues. In between of the wipes, we still released a little update where we confirmed the stability of our servers but also added new IP addresses, which will remain since now and no more changes will…

  • News

    Little important change!

    Good morning Wastelanders! Even though there is no wipe, we are bringing you a little update about the situation from last 3 weeks. As you know we encountered a lot of issues after the switch to the new host starting with server machine spontaneously shutting down and followed by endless count of server crashes. It cost us a lot of gray hair to find out where was the issue since there were no specific logs guiding us to the problem. At some point we knew that oxide or either any of our plugins used are not the black sheep. Thankfully we found out what caused all the crashes which was…